So welcome back all gosh what a manic weekend! Driving all the way to Blackpool and back and then running a sealed practice session with the lads on Sunday.... body is very tired. But anyway here are some more things we have learned, please note we are not experts on limited format for MtG but we were playing our rounds at 50 mins and apart from 1 round all games finished with 10 mins to spare on average.
Pump for the win!
So we all know that combat tricks are generally best sideboard and most of the time are used to save creatures in combat situations. But using them on unblocked creatures to get either extra damage through or to finish the game is such a good way to win games. So the best trick in the set is Built to Smash! this 1 drop can end the game and if you get it on an artifact creature even the vehicles when crewed it gains +3/+3 and trample this makes it such a good card.
Don't count on getting gold cards!
One thing that I have noticed from not only opening the booster box but in the bundle to is the lack of gold cards. (From my bundle of 10 booster packs there was only 3 gold cards out of 150 cards that is a 0.2%) Now sometimes they are not needed but in other times they can be key pieces to making your sealed deck work such as Voltaic Brawler or Contraband Kingpin giving you extra punch or fixing your draws with scry's!
Do not put too much land in your deck!
One of the lads was running 18 lands for colour fixing this is a no no! I have found that the max land in total to run is 16 in which ever ratio you like for 2 colours. If I go 3 colour which I have only once you need to look at having fixing in terms of artifacts/creatures giving you opportunities for generating mana of the correct colour. Otherwise you just have to have the correct ratio of coloured lands and shuffle well (sacrificing some dice to the card gods can help also) and if your opening hand doesn't have one of each colour/fixing then mulligan to 6 or even 5 to achieve it as running 3 colours is hard.
Masterpiece does not guarantee victory!
Yes from my booster box one of the lads pulled the Sword of Feast and Famine! Which you can imagine had me jumping up and down for joy! He did play with it in his deck but found that like a true bomb when playing sealed if it wasn't in his opening hand he never drew into it. But it was impressive when it did hit the board and was hitting his opponent causing not only for him to discard cards but untapping all his land!
So it was a good practice and we all managed to finished before the round timer went apart from 1 game. But me and the lads are prepped for the GP as best we can be, planning on entering a last chance sealed trial on the Friday of the GP so will update you on that.